Archive for November 2008

Early Avid Videos

November 29, 2008

avid-prototype-2Bill Warner, Avid’s founder, has posted some fascinating early videos, from as far back as 1987, on the Viddler site. Several cover the earliest Avid prototype, a system that simply played a few clips and could assemble them together. Everything ran out of RAM — on an Apollo minicomputer. They had no way to digitize anything, so for testing they created short clips out of stills with a superimposed moving line to let you know something was changing.

It’s a real and raw look at the genesis of a system and metaphor that we all take for granted now. This early version didn’t have a source or record monitor or much of a timeline. But in Bill’s comments you already hear the idea of three-point editing and the distinction between an insert and an overwrite. In a strange twist, the prototype bears a certain conceptual resemblance to iMovie ’08.

For those of you who were part of the revolution back then there’s also a video featuring “The Visitor,” which we all used as practice material. A segment from a local news show and an early Avid promotional video are also included.

The videos are here. They’re in reverse chronological order — the oldest is last in the list.

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What You’re Missing In Meridien

November 18, 2008

This is going to sound like a plug for the Media Composer, and I guess it is, but if you’re not using a new Avid (version 3.0.5 or beyond), you’re missing out on a lot of new functionality that has gotten into the system over the last couple of years. Avid has not done a good job telling editors about this stuff, but for me many of these features are now requirements — I don’t want to work without them.

If you’re still using Meridien, this is what you’re missing:

  • 16 tracks of playable audio.
  • Realtime audio dissolves.
  • Multiple tracks of realtime visual effects.
  • Select everything to the right. This function, new in 3.0.5, makes it easy to open up space in the middle of an overlapped sequence. I use it every day now. (Covered in more detail in this post.)
  • Realtime timecode burnin. Display timecode, keynumbers, footage, a title and any data you want from bin columns — without rendering.
  • Stabilize effect. It let’s you smooth out a rocky shot, or even add a steadicam look to a static shot. (Covered here.)
  • Spectramatte. One button gets you a clean, realtime, greenscreen.
  • Faster waveform display (still not perfect, but good enough to leave on most of the time).
  • Much faster saves, even with big bins. (And autosave now works correctly. In older releases of Adrenaline, autosave saved every bin, whether it had changed or not.)
  • Timeline responsiveness. Earlier versions of Adrenaline couldn’t keep up with timeline dragging.
  • Overall responsiveness. Eight-core Macs make for a fast Avid.
  • Stability. I’ve been working with a Mac Pro and version 3.0.5, with Adrenaline and Unity for five weeks now with only one crash (in standard def., mind you).
  • Scroll Wheel support. If you have a mouse with a scroll wheel, you can use it to navigate bins or the project window.
  • OS X Leopard. Complete with Quickview, Spotlight and Time Machine.
  • Improved locators. They now work the way they did in ABVB. Hit a locator button and get a locator. No need to see the dialog box anymore, unless you want to.
  • Additional improvements to segment mode. The ability to select and move any arrangement of clips; the ability, at long last, to move a stereo pair from one adjacent track to another; better preservation of dissolves when dragging clips around.
  • Improvements to trim mode. The ability to select two head or tail frames and trim them together and stay in sync.
  • Restore last trim. One button brings your rollers back where you left them.
  • High Def. The pièce de résistance. With the new Mojo or Nitris hardware, or with software-only systems, I’m told that HD now works well. (But I haven’t used it in a production setting, so I can’t vouch for that.) With today’s storage prices, and the DNX36 codec, HD just isn’t that expensive anymore.

Bottom line: It’s time to try a new Media Composer. Yes, there are still bugs, and you’ll find them. But if you’re like me, once you begin using a up-to-date system, you’ll wonder how you lived without these new features for so long.

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Taking Work on the Road

November 9, 2008

Many of us have been sorely frustrated by how difficult it is to pack up media for work on the road. In a typical situation you want to take a scene or a couple of scenes home and work on them on a laptop. You don’t want all the media for your show, just a small subset. You need to identify all the media for a specific bin and copy it to a portable drive.

The old and slow way to do this is to reveal file on each of your master clips and then copy those files in the Finder. It’s a laborious process and easy to screw up.

But it turns out that there’s a much easier way. It’s hidden, but when you know how to set it up it does what you want with a lot less work. It’s under the Export menu.

Open the bin you’re interested in. Select all your source clips — master clips, subclips or groups. No need to find the source master clips.

Then select Export from the File menu.

export-dialog

Start by selecting an export setting. The easiest place to begin is with “Export to Pro Tools.” Then click the options box.

Here’s where things get counter-intuitive. For “Export As:” select AAF (or OMF). You have to make an AAF for every clip. You won’t need these files, but the MC insists on creating them. To keep them organized, ceate a folder on your export drive for them.

Then select “Include All Video Tracks in Sequence” and “Include All Audio Tracks in Sequence.” This is true even though you aren’t exporting a sequence at all.

In the audio and video tabs, select “Export Method: Copy All Media.” This is the crucial step. You’re not consolidating — just copying. If you don’t, you’ll create a bunch of “.new” clips. Leave all other options unchecked. Select a destination drive (a “media drive” not a “folder”) for both video and audio.

Here’s the video tab:

export-video-tab2

And the relevant part of the audio tab:

audio-settings

When you’ve got your options set up correctly, hit Save and then select Save again in the Export dialog.

A new MediaFiles folder will be created on your target drive and the MC will copy all relevant media to it. The folder you made to hold the AAFs will get an AAF file for every source clip. You won’t need those files and, for reasons that will be clear in a moment, you probably want to delete them.

You’ll have to copy the bin (or bins) you need to your laptop manually, but that should be easy. It will automatically link to the new media — no relinking needed. (I’m told that on PC-based systems you may have to delete your media databases on the portable drive.)

One nice additional feature is that in the future, if you add a material to a bin and need to export the media again, the MC will intelligently decide which files already exist on your external drive and will copy only those that aren’t already there. And that’s why it’s handy to delete your AAFs/OMFs. If you leave them alone, the MC will ask to overwrite them, one laborious file at a time, and you’ll have to confirm a separate dialog box for each clip. It’s much easier to have the MC recreate them all.

This process isn’t exactly intuitive, but it’s easy to do once you know a few tricks. It should make it a whole lot easier for editors to take work on the road.

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