Archive for the ‘Avid vs. Final Cut’ category

Consumers, Students and Editors

August 17, 2007

One key issue that Avid and Apple are both facing is the synergy between different groups of editors. Based on the applications they sell, Apple thinks there are three groups: consumers, “prosumers” and professional editors (of all types) — iMovie, Final Cut Express and Final Cut Studio. There’s a clear migration path from FCE to FCS but iMovie is separate.

Avid also has a consumer product that’s completely separate from its other offerings — Pinnacle Studio. And with at least three families of professional editing applications and many subtle variants, Avid wants to view the pro world as heavily segmented. (I’ve argued before that all these offerings confuse and frustrate customers and hurt the brand.)

Most of the young editors arriving in Hollywood already know FCP. Generally, my advice to them is that if they want a career editing long-form, narrative films they need to learn Media Composer. There just aren’t many high-end projects that are cutting with FCP. You can argue that this is because us Hollywood types are old curmudgeons, but I’d counter that, for all its many strengths, FCP is just not as good as MC with narrative material.

Nevertheless, FCP has made editing sexy to young filmmakers and the fact that they all seem to know that application represents a tide that will inevitably have its effect at the higher end.

But consider the consumer market for a moment. Wouldn’t Apple and Avid want to see young people learning their preferred interface as early as possible? Apparently not. Both companies seem to think that whatever people are using at home, when they get serious they’ll be willing to learn something new — and hopefully something that isn’t made by the other guy. iMovie at least shares the look of Apple’s pro aps, which might engender some brand loyalty. But mostly, it’s a radical redesign. Pinnacle Studio has next to nothing in common with Media Composer.

Does this represent a failure of imagination? Or … is the new iMovie so fast and intuitive that kids who cut their teeth with it will expect something equally slick when they need more — something that nobody makes yet?

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DNXHD-36 Without Adrenaline

July 26, 2007

I got a demo yesterday of a software-only Media Composer playing DNXHD-36 media. We hooked up an 8-core Mac Pro to a big Pioneer plasma TV that served as our second monitor. In a word, it was fantastic. Seeing material with that kind of clarity at that size in an offline editing room, and being able to play it and work with it quickly, jogging back and forth and dragging through a clip, was downright breathtaking. And it was not just an aesthetic experience, although it was that, for sure. You’re getting more information — for example, you can clearly see facial expressions in wide shots.

Major caveat — all I did was look at a couple of clips a few minutes long. I didn’t try to play huge complex sequences, I didn’t run a big project, I didn’t even have much audio. All I did was use JKL to move around in the video, made a few cuts, tried making a Quicktime and a cut list. In that limited environment, the system was quite responsive.

Special thanks go to Jeremy Dela Rosa at Global Entertainment Partners (GEP) for putting the demo together for me.

The big revelation was that we could do this with a software-only Avid. You don’t need Adrenaline to do HD, and you don’t need huge amounts of storage. DNX-36 uses about 16 GB per hour at 24 fps — just a bit more than DV, and about triple what you’d need for good ol’ 14:1.

So can you really use a software-only system instead of Adrenaline? That depends on what you are trying to do. The first problem is monitoring. We ran the system with two monitors, one of which was the HD TV (the TV has to have a DVI input). That might be a viable way to work — if you had a 30″ monitor for cutting, you could put everything there, bins, composer and timeline. But if you want three monitors, you’re moving to the bleeding edge. You’d install a second graphics card in your Mac, and run your bin monitor from that. We didn’t have that second card, so we weren’t able to try it. Avid doesn’t officially sanction it, but it ought to work.

The second problem is input and output. The software system has only one way of doing this — Firewire. And that severely limits your choices: DV or DVCPRO HD. If you’re working at DNX36 that doesn’t help much.

So a realistic environment for a small show might mean an Adrenaline-based system for the assistant and a software-only system for the editor.

We tried a few other things:

Making an SD Quicktime — something you might have to do for turnover to sound. On the 8-core Mac, creating a 640×480 QT at Motion JPEG-A was very quick — a bit faster than real time.

Playing SD material in the HD project. The only way to do this is to create a separate SD project, load your video there and then drag the bin into the HD project. In the time we had, all we could do was create some color bars at DV resolution. I was not only able to play that in the HD project, I could intercut it with HD. Unfortunately, the MC insisted on treating the SD clip as though it were 16×9, so it looked anamorphically stretched. But adding a reformat effect solved that problem, and the effect played without rendering.

I also tried making a cut list. And, not surprisingly, I ran into some new bugs. FilmScribe is not nearly as stable as it used to be. Lists out of MC used to handily beat those from FCP. I don’t know if that’s true anymore.

I heard about some other problems, too:

In Adrenaline you can output to SD with a pillar-box in real time. But you can’t do it with deck control. In other words, you can’t use digital cut, you can only crash record. That makes creating an SD tape pretty dicey and not particularly useful.

Worse, I was told about a bug in Adrenaline, that puts a delay into video on the client monitor. The result is that you can be in sync on the client, or on the record monitor, but not on both. The delay is four to six frames — not trivial. I didn’t see this myself, but I sure hope Avid engineering is doing whatever they can to fix it — pronto. The good news from my demo is that the problem only occurs with Adrenaline. Software only was in perfect sync.

All in all, an eye-opening couple of hours, and a lot of food for thought.

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Business Models Pt. 2

July 18, 2007

Last week I talked about how Avid and Apple look at the editing world through different lenses. Apple sees a broad, diverse market that wants a complete post production studio in a box. Avid sees a mostly pro world that wants bulletproof solutions with good support and is willing to buy many interlocking applications to get it.

Avid has lots of problems right now, not the least of which is it’s relatively low stock price. Many of its recent initiatives haven’t worked out as planned. Adrenaline offered great real-time capabilities when it was introduced four years ago, but it’s been persistently buggy. Xpress Studio was supposed to compete with the Final Cut suite but it was based on Xpress, wasn’t available on Mac and its marketing was lackluster. Avid bought Pinnacle to get into consumer editing but it turned out that the price was too high and the Pinnacle products weren’t all that good. Interplay has had a mixed reaction in the marketplace and only appeals to the biggest customers.

The question now is what the company’s strategy is going to look like going forward. Is Avid going to continue to focus on large customers or are they going to go head-to-head with Apple and Adobe for the hearts and minds of editors?

I’m inclined to believe that at the end of the day, there is only one market. No independent producer wants to use a product that is shunned by professionals. And the top of the market can’t function effectively while every kid in high school and college can make movies with Final Cut in his sleep. I’m cautiously hopeful that we’ll see a renewed development effort at Avid in the coming months. But only time will tell.

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HD Lite

July 14, 2007

“Offline HD,” or whatever we’re going to call the process of editing with compressed HD materials, looks like it might be the biggest thing to hit Hollywood in many years. I doubt that there are many editors (or directors) who wouldn’t prefer to look at HD images, even if the tradeoff is less realtime performance and slower renders.

Right now, you can get into offline HD less expensively with Final Cut than with Media Composer. But there are two ways to do it and the economics are quite different.

Method 1: Hardware
This is the standard approach. It allows you to digitize from HD tape, output to tape in SD or HD and run a full time client monitor (ie. a big HD TV). Unfortunately, it costs a lot more to do this with Media Composer.

  Apple   Avid
  Final Cut Studio $1,300   Media Comp. Adrenaline
w/ DNxcel HD board
$20,000
  HD Card or AJA I/O $3,000    
  Mac Pro $3,000     $3,000
  Two LCD Monitors $2,000     $2,000
  HD TV $2,000     $2,000
  Amp & Speakers $1,000     $1,000
  Total $12,300     $28,000

Method 2: Software only
Here the playing field is a little more level. You won’t have a way to plug in a deck, except via Firewire (DVCPRO) so you have to assume that film dailies will be digitized in telecine. You can run your material full screen but you lose a monitor to do it. (You may be able to hook up a third monitor via a second video card.) And you can’t output to tape, again except via Firewire. Downrezing your work to SD for DVD output has to be done via Quicktime, which is slow.

  Apple   Avid
  Final Cut Studio $1,300   Media Composer software $5,000
  Mac Pro $3,000     $3,000
  Two LCD Monitors 2,000     $2,000
  HD TV $2,000     $2,000
  Amp & Speakers $1,000     $1,000
  Total $9,300     $13,000

And you can also combine these two approaches. On a small feature film or TV show you can give the assistant editor the hardware system so he or she can do the I/O and let the editor work software-only.

What do you all think? Am I missing anything? Does this represent an important competitive advantage for either side?

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Business Models 101

July 11, 2007

I just listened to a smart speech by Herbert Allison, CEO of TIAA-CREF, the big financial services firm for higher education, talking about how he turned that company around. And boy did it sound like a story about Avid. Same exact problem — the market expands because it’s being democratized, the company doesn’t see the new market because current customers are happy. The company’s business model was designed around their old definition of the customer — and it’s just too disruptive to change the business model to fit the new definition. Everything would have to change.

Old customer — facilities, broadcasters, rental houses. Able to write relatively large checks. Need excellent support. Willing to buy a variety of products to get the job done, as long as they all work well and fit into existing workflows.

New customer — individual film and video makers. Can’t write large checks. Don’t expect one-on-one support. Want an all-in-one product. Have no existing workflows. Workflows can be invented for them.

There are way more of those new customers than old customers. But Avid didn’t recognize them because its business was built on making the old customers happy.

Avid democratized post production in the early ’90s. Apple democratized it further in the early years of the new century. The question now is whether Avid can come back. They still hold the top of the professional world. They have to build from there, and they have to win on points, creating something that does more and works better than FCP. Tall order — but not impossible. And, make no mistake about it, the better they compete the better it is for all of us. Competition brings out the best in everybody.

Allison’s talk, delivered in December at Yale University, makes some interesting recommendations. It’s available as a podcast — item 98 on this page at the iTunes music store.

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HD Storage Requirements

July 3, 2007

Talking to friends about their future plans, I’m learning that the one thing that seems to galvanize Avid folks this year is the possibility that they could soon be cutting HD images in an “offline” environment. In my circle of friends DNX36 is the most interesting thing Avid has introduced in a while.

But that inevitably leads to an obvious question. “How much storage am I going to need and how much is it going to cost?” The question is usually framed in relative terms, namely, “How much MORE storage am I going to need than I use now?”

I can do a rough estimate, of course, but it would be nice to have a calculator that compares 14:1 storage requirements with DNX36 requirements — on 24-fps material. Does such a thing exist? Several searches on Avid’s web site didn’t turn up much of anything. The charts the company offers for DNX storage leave out DNX36 and never compare it to Avid’s SD codecs.

In general, Avid’s web site is impossibly hard to navigate. There’s too much stuff, organized poorly, searches are often ineffective, I rarely find what I’m looking for.

Avid-ites are behind their FCP brethren in the switch to HD, but I think we’re going to be moving there in droves in the next year or two. Avid ought to make the switch easier and more comprehensible. What do you need? How much can you do software only? What’s the simplest and least expensive workflow? If that information were widely disseminated we’d see a lot more people upgrading their aging Meridien systems.

And it would also help if Adrenaline HD wasn’t so much more expensive than FCP with a Blackmagic card.

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