Techniques and Tips Book Redux

Posted June 17, 2009 by Steve
Categories: Avid, Avid Technical Tips, Education

As some of you know, I’ve commenced work on an update to my venerable “Avid Media Composer Techniques and Tips” book. The original version began life way back in the mid-90s, when I was working closely with the Avid engineers, helping them design an interface and feature set that would work for people like me. The software was changing very rapidly, and much of what we were doing wasn’t getting documented. So I put together a short, one-page cheat-sheet of hidden Avid commands for my friends. That list eventually grew to over 100 pages, with screen shots for everything. Assuming that I couldn’t interest a publisher back then, I published it myself, and ended up selling thousands of copies to people all over the world. Many editors have told me that it fundamentally changed the way they work.

The Media Composer has evolved a lot in the intervening years and so, prodded by friends, I’ve decided to update the book. The project has turned out to be much bigger than I’d imagined (among other things, all 350 illustrations had to be redone), but I’m well on my way to finishing. All kinds of new material has been included, and it’s now about twice as long as the original. A few friends have been reading it and I’ve been surprised and gratified by how much they’re getting out of it. It’s now tentatively called “Avid Agility.”

Stay tuned — I hope to make it available to you all soon.

Clean the Mouse

Posted June 16, 2009 by Steve
Categories: Avid, Avid Technical Tips, Quality of Life, User Interface

I know it sounds faintly ridiculous, but cleaning your mouse can make a real ergonomic difference for your wrist and forearm. I’m often amazed at what people will put up with in a mouse. It seems like this is the most basic connection you make to the computer. Many of us are dragging and clicking on it non-stop, and it ought to feel as good as it can.

I’ve got a Microsoft Intellimouse Optical, which I love for it’s low profile (easier on your wrist), very smooth travel, flexible software, and the presence of five, easily distinguished buttons. It only touches the surface on four small feet, but they can get gummed up. The deposit can be nearly invisible, but it can produce a noticeable increase in the effort needed to move the thing precisely.

I’ve been working pretty hard lately and thought I was feeling resistance in the mouse. The feet seemed okay on quick inspection, but a couple of minutes of scrubbing made me realize just how bad they were — it felt totally different. I use rubbing alcohol for this purpose, available for a buck or two at any drug store. It’s best to get the concentrated, 91% version, which contains less water and makes it safer on equipment. And be sure to unplug the mouse before you start!  It’s tempting to just turn the thing over and look at it, but you don’t want to be looking into the laser.

Your mousepad is also critical. They may look similar but small differences in the surface texture can dramatically change the way a mouse will track and feel. There’s some kind of alchemy that occurs between the composition of the mouse feet and the surface of the pad. A pad that works best for one mouse may not work so well for another.

You may not be as persnickety about this as I am, but if you’re having wrist or forearm pain, you might be surprised by how much a good mouse — or a clean one — will help. Go to your favorite computer or office store and check them out.

Finally, a suggestion: I program one mouse button as a double-click (a single click on this button has the effect of a double-click). It seems like a small thing, but I do an awful lot of double-clicking to load source clips and this has made a very noticeable difference in the way my arm and wrist feel at the end of the day. It’s also more positive — when you hit the double-click button your clip loads every time. Not all mouse software can be programmed this way, but the Microsoft Mouse driver makes it easy.

The Digital Transition Arrives

Posted June 15, 2009 by Steve
Categories: Media and Society

The networks finally turned off their analog over-the-air transmitters on Friday, after innumerable delays over a 13-year period. The FCC says that everything went well, but other reports indicated that they fielded 800,000 calls over the weekend, presumably from folks who weren’t prepared or weren’t getting a signal. That doesn’t sound like a smooth switch to me, but the only people who’ll tell you about it want you to think it went well. Very few people who work in government or media get their TV over the air anymore, so the subject tends to get short shrift in many circles.

Meanwhile we’re in the worst economic crisis since the great depression and lobbying interests still seem to control our government in the areas that most need change — banking, health care and energy. That’s because campaigns cost so much and most of the money comes from the business interests who fund those lobbyists.

How is this connected to digital TV? The networks got five times the bandwidth from the FCC for no charge. They could have thrown in some free airtime for campaign ads, but of course that would have cut into their bottom lines. Congress could have insisted on a better deal, but the subject was barely debated.

An Interface That’s Easy to Learn

Posted May 19, 2009 by Steve
Categories: Avid vs. Final Cut, Education, User Interface

When I helped start the editing program at the American Film Institute, the idea of teaching post production in an academic setting seemed a little nutty. But the idea that students would someday enter the program already familiar with digital tools? Had it occurred to us, we would have thought that was ridiculous.

Today, most film students enter graduate school with knowledge of several digital media applications, not just one, and Final Cut is usually among them. That’s partly because it’s cheap, easy to pirate, and you get the suite. But it’s also because it follows a drag-and-drop, desktop-publishing approach to editing. For young people, that makes the learning curve less steep. But it doesn’t necessarily provide the best toolset for professional editing. What I’m hearing from faculty at AFI and USC is that after a few months, most students end up preferring Media Composer. They like the precise trimming, the media management and the effects interface among other things. (Chris Hocking recently blogged about FCP vs. MC and came to some of the same conclusions.)

When Avid’s segment mode debuted in the early ’90s very few editors had ever touched Pagemaker or Quark, but there was still an internal debate in Tewksbury about whether drag and drop should be the foundation of the UI. The question comes down feedback. Every computer application has to supply feedback to the user, has to show you what you’ve done. The more responsive, fine-grained and intuitively presented that feedback is, the more control you have.

Imagine that as you typed in a word processor, the text arrived on the screen a second or two after you keyed it in. Even that small delay would drive you crazy, because it would interrupt the feedback loop. Regardless of your medium, if the controls are intuitive and feedback is fast and precise the interface seems to disappear, letting you think about creating and shaping the material rather than the machine itself.

Drag and drop offers good visual feedback, but it’s only telling you about the size and shape of little rectangles on the screen. I would argue that in editing, it’s more important to provide feedback about the film itself. You want to get the editor as close to the film as possible and permit him or her to make every editorial decision based on moving video. That’s why in the MC you see frame images in segment mode, why you trim with JKL, why you can slip and slide with JKL, as well.

An easy learning curve is important, sure, but it’s not equivalent to power, nor does it help you use the system all day in the trenches without fatigue. Fast and precise often means “some training required.” There’s a lot of overlap between FCP and MC — both give you JKL trimming, both let you drag and drop clips in the timeline. But the finesse with which they do it — the tightness of the feedback loop and the elegance of the controls — makes a big difference. There’s still plenty of room for improvement and each can learn from the other. Media Composer Version 3 included much faster timeline performance as recently as last year, something editors tend to notice almost instantly.

Avid has done a lot of internal work lately, and people are starting to notice. Apple will presumably hit back soon. I’m as eager as anybody to see what they have in store for FCS3, but while we wait for the Cupertino marketing juggernaut to ramp up it’s wise to remember that a good UI is many things, some of which are pretty subtle and hard to explain in marketing materials. It takes time in front of a system to find its power, and it takes many iterations to refine an interface.

Toolsets & Workspaces Video

Posted May 12, 2009 by Steve
Categories: Avid Technical Tips, User Interface, With Video

Avid’s toolsets and workspaces allow you to set up custom arrangements of your windows. You can turn windows on and off, change window sizes and positions and create various other customizations, and then invoke all of that with a single menu pick or keyboard shortcut. You can also select timeline (or other) settings simultaneously.

I’ve posted a video that shows you how to do it. (Note that these features were updated in MC6. This tutorial applies to MC5 and 5.5. )

Click below, or watch a larger version on Vimeo.

Advanced Keyframes Video

Posted May 8, 2009 by Steve
Categories: Avid Technical Tips, With Video

Avid’s advanced keyframes offer unprecedented control over visual effects in the Media Composer, but many editors don’t even know they exist. To help you get started working with them, I’ve put together a little introductory video tutorial. It’s about 13 minutes long. Check it out and let me know what you think.

Click below, or for a bigger image, watch it on Vimeo